Sep 22, 2023
How To Earn Incarnon Adapters
Unleash the true power of your weapon arsenal with Duviri's Incarnon Genesis
Unleash the true power of your weapon arsenal with Duviri's Incarnon Genesis Adapters.
Warframe's Duviri Paradox update added a new reward type that most endgame players will want to chase. Named Incarnon Genesis Adapters, this upgrade type allows you to unlock an Incarnon form and weapon tree on select weapon families. This serves as a massive buff to older, long-forgotten weapons in the Warframe sandbox that couldn't be saved with good Rivens.
Related: Warframe: A Complete Guide To Incarnon Weapons
A reward as powerful as this is going to require some serious work to earn. Getting your hands on Incarnon Adapters will require playing some of Warframe's hardest content on a regular basis. This guide will go over what Incarnon Adapters are, how to earn them, and cover every Incarnon Adapter you can earn.
Updated May 29, 2023, by Charles Burgar: The final set of Incarnon Adapters are now available, augmenting the Zylok, Sibear, and the Stalker's unique weapons. We've updated this guide to include all Incarnon Form and evolution descriptions for this week's weapons. We also added all week five Incarnon Adapters that we forgot to include last week.
An Incarnon Genesis Adapter is a unique reward type that infuses a weapon with Incarnon abilities, granting it a new alt-fire and skill tree. Similar to the Incarnon weapons found aboard the Zariman, all weapons imbued with an Incarnon Adapter will gain access to an Incarnon form upon landing multiple headshots or reaching a certain combo multiplier. Activating the weapon's alt-fire will morph it into an Incarnon weapon for a short period, greatly boosting its effectiveness.
Similar to Riven mods, Incarnon Genesis Adapters may only be applied to weapons that match the listed family name. For example, a Braton Incarnon Adapter may only be placed onto the Braton family of assault rifles—the MK-1 Braton, Braton, Braton Prime, and Braton Vandal. Adapters are installed into a weapon at Cavalero aboard the Zariman. Once installed, you'll need to complete a series of challenges to unlock the weapon's various Incarnon passive bonuses.
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Incarnon Genesis Adapters are obtained by completing Duviri's Circuit game type on Steel Path difficulty. Before starting your Circuit run, you'll be prompted to select two Incarnon Adapters out of a selection of five. This will determine which adapters you'll receive from reaching rank five and ten in the Circuit, respectively.
Once you've selected your Incarnon Adapters, you'll be presented a series of rewards that unlock as you play the Circuit, similar to how a Battle Pass works. The more missions you complete in the Circuit that week, the more progress you'll make. You can see your current Circuit progress on the bottom of the reward UI before starting a run. You must complete your Circuit missions on Steel Path difficulty and successfully extract to progress this reward track.
Available Incarnon options and your Circuit reward track reset every Sunday at 0:00 UTC. Incarnon Adapters rotate in a predictable order, as shown in the next section.
Incarnon Adapters are one-use items, similar to Orokin Catalysts. There is no way to uninstall an Incarnon Adapter once used.
Incarnon Adapters may be installed by speaking to Cavalero aboard the Zariman. Any weapons that are compatible with your owned Incarnon Adapters will appear in the "Browse Incarnon Weapons" menu. Installing an Adapter will cost a small sum of Duviri materials, most of which can be found in the Duviri open world or Undercroft.
Installed Incarnon Adapters will need to have their evolutions unlocked as well, similar to how standard Incarnon weapons behave. All Incanron Adapters share similar challenge requirements:
Selecting Evolution upgrades may also be done at Cavalero for zero resource cost. Unfortunately, there is currently no way to change your Incarnon evolutions in the Arsenal menu, so you'll need to speak to Cavalero every time you wish to change your Incarnon evolutions.
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Related: Warframe: The Duviri Paradox Quest Walkthrough
Certain Incarnon Evolutions might be weaker if installed onto a stronger weapon base (Prime, Vandal, et cetera). Incarnon values listed in tables are for the weapon's base variant.
The Duviri Paradox update has released 30 Incarnon Genesis Adapters for players to earn. These are released in groups of five each week, totaling six different sets of Incarnon Adapters. Since you may only obtain two adapters per week, it will take 18 weeks to obtain every Incarnon Genesis Adapter in the game, assuming no additional adapters are added.
Primary
Secondary
Melee
Braton
Atomos
Ack & Brunt
Boltor
Bronco
Bo
Burston
Despair
Ceramic Dagger
Dread
Dual Toxocyst
Dual Ichor
Latron
Furis
Furax
Miter
Kunai
Hate
Paris
Lato
Magistar
Soma
Lex
Nami Solo
Strun
Vasto
Sibear
Torid
Zylok
Skana
We'll be listing all Incarnon Adapters in order of group appearance (as shown in the Duviri Paradox patch notes). Use the expandable tables in each section below to see the Incarnon evolutions for each weapon. Incarnon alt-fire behavior will be added as each weapon becomes available.
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This set of rewards includes Incarnon Adapters for the Braton, Lato, Skana, Paris, and Kunai. You may install Incarnon Adapters onto the standard, Prime, and Vandal variants of these weapons—including the Founders-exclusive Skana Prime and Lato Prime. Prime and Vandal variants feature weaker Incarnon evolution upgrades, although the Incarnon alt-fire is left unchanged.
As for Incarnon functionality:
Week 1 Incarnon Modes
Weapon Family
Incarnon Effect
Maximum Charge
Braton
Fires explosive bullets that detonate in a 3m radius. AoE deals Heat damage.
200 Shots
Lato
Bullets ricochet to a nearby target. Fires twice as many bullets.
24 Shots
Skana
+100% Melee Damage, +20% Sprint Speed, and +20% to Bullet Jump.
180 Seconds
Paris
Significantly increases arrow size and damage. Gains base Heat damage.
20 Arrows
Kunai
Knives seek the target's head. Release twice as many knives.
20 Knives
Specific Incarnon evolution upgrades can be found below. Values are based on the standard variant of each weapon.
Values are listed for the weapon's base variant. Any stats that modify base damage, critical chance, critical damage, or status chance affect the weapon's base stats. Base modifiers are affected by weapon mods and buffs.
Braton Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Braton's Incarnon alt-fire. Land headshots to charge.
Evolution 2
Daring Reverie
Increases damage by +24.
With channeled ability active: Increases Damage by +30. +50% Ammo Efficiency.
Munitions Grit
Increases damage by +14. +20% Multishot.
Multishot consumes ammo directly from Capacity and increases damage by 60%.
Evolution 3
Mercenary Chamber
Increases ammo capacity to 675.
Void's Guidance
Increase accuracy and reduce recoil by 60%.
Gunsmoke Pick Up
On punch-through hit: 20% chance for 10% ammo restored.
Evolution 4
Critical Parallel
Increase critical chance by +16%.
Increase critical damage by +0.4x.
Prelude Of Might
With critical chance below 50%: increases critical damage by +3.4x.
Survivor's Edge
Increase critical chance by +10%.
Increase status chance by +12%.
Lato Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Lato's Incarnon alt-fire. Land headshots to charge.
Evolution 2
Haven Foray
Increases damage by +40.
With overshields active: increase damage by +40.
Reified Bane
Increases damage by +30.
Reload from empty: increase damage by +30.
Evolution 3
Void's Guidance
Increases accuracy and reduces recoil by 50%.
Marksman's Gain
On headshot: 20% chance for +50% ammo efficiency for 6 seconds.
Exact Penance
On kill: 50% chance for instant reload.
Evolution 4
Survivor's Edge
Increase critical chance by +20%.
Increase status chance by +12%.
Deathtrap Trigger
On equip from Primary: increase critical chance by 50% and critical damage by +3.2x for 4 seconds.
Carnage Reign
+40% direct damage per status type affecting the target.
It's worth noting that the ricocheting bullets from the Lato's Incarnon Form are affected by punch-through and multishot. Ricocheting bullets with punch-through will pierce the target and continue in their redirected direction, giving this weapon pseudo-AoE clear with enough investment in punch-through and multishot.
Skana Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Skana's Incarnon Form. Reach x6 combo multiplier to charge.
Evolution 2
Guardian's Promise
Increase damage by +100.
With overshields: +80% heavy attack efficiency.
Wartime Nerve
Increase damage by +90.
Undamaged enemies grant 9 combo count.
Evolution 3
Orokin Reach
+0.4 Range.
Resolute Force
+6s combo duration.
Swift Break
+50% heavy attack wind up speed.
Evolution 4
Survivor's Edge
Increase critical chance by +12%.
Increase status chance by +10%.
Elemental Excess
Increases status chance by +30%.
Absolute Valor
Increase critical chance by +25%.
Paris Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Paris' Incarnon alt-fire. Land headshots to charge.
Evolution 2
Deadly Rage
Increase damage by +40.
With sprint speed 1.2 or higher: +80% fire rate.
Guardian's Might
Increase damage by +40.
With overshields: increase damage by +52.
Evolution 3
Ardent Trigger
On punch through hit: +40% fire rate for 6 seconds.
Marksman's Focus
-30% zoom.
Swift Deliverance
+40% projectile speed.
Evolution 4
Vicious Promise
Increase critical chance by +40% on undamaged enemies.
Increase critical damage by +2.0x on undamaged enemies.
Elemental Balance
Increase status chance by +60%.
Striking Succession
On hit: increase damage by +15 for 3 seconds. Stacks 4 times.
Kunai Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Kunai's Incarnon alt-fire. Land headshots to charge.
Evolution 2
Swift Conclusion
Increase damage by +70.
Increase damage by 200% if enemy has less than half Health.
Sage's Resolve
Increase damage by +80.
With channeled ability active: +100% multishot.
Evolution 3
Swift Deliverance
+50% projectile speed
Extended Volley
Increase magazine capacity by +10.
Does not affect Incarnon Form.
Rapid Reinforcement
+50% reload speed.
Evolution 4
Deathtrap Trigger
On equip from primary: increase critical chance by 40% and critical damage by +1.4x for 4 seconds.
Accelerating Volley
On fire: +20% fire rate for 0.5 seconds. Stacks 5 times.
Survivor's Edge
Increase critical chance by +12%.
Increase status chance by +12%.
This set includes Incarnon Genesis Adapters for the Bo, Latron, Furis, Furax, and Strun. Wraith and Prime variants of these weapons may benefit from Incarnon Adapters as well, although their evolution passives might be weaker.
As for how the Incarnon alt-fire works:
Week 2 Incarnon Modes
Weapon Family
Incarnon Effect
Maximum Charge
Bo
+100% Melee Damage, +4 Range, +50% Heavy Attack Efficiency, +20% Sprint Speed, and +20% to Bullet Jump.
120 Seconds
Latron
Fires energy projectiles that ricochet off hard surfaces, exploding in a 4m radius on each bounce. Ricochets up to 6 times.
40 Shots
Furis
Fires a continuous, short-range beam that deals massive damage, similar to a T7 Amp Prism.
280 Shots
Furax
Heavy slams release a field of fire. +100% Melee Damage, +25% Sprint Speed, and +25% to Bullet Jump.
180 Seconds
Strun
Turns into an Arca Plasmor that explodes on contact, damaging targets in a 4m radius.
40 Shots
Specific Incarnon evolution upgrades can be found below. Values are based on the standard variant of each weapon.
Values are listed for the weapon's base variant. Any stats that modify base damage, critical chance, critical damage, or status chance affect the weapon's base stats. Base modifiers are affected by weapon mods and buffs.
Bo Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Bo's Incarnon Form. Reach x6 combo multiplier to charge.
Evolution 2
Stalwart Oak
Increase damage by +110.
While armor is greater than 450: +30° parry angle and +300% combo count chance while blocking
Swordsman's Flourish
Increase damage by +100.
With only a melee weapon equipped: +100% combo count chance.
Evolution 3
Orokin Reach
+0.5 Range.
Overhand
Heavy Attack Efficiency is set to 20%.
Swordsman's Celerity
With only a mele weapon equipped: +20% movement speed.
Evolution 4
Flashing Bleed
Impact procs have a 40% chance to inflict Slash status.
Subtle Force
Increase critical chance by +12%.
Increase status chance by +12%.
Absolute Dominion
Increase status chance by +34%.
Latron Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Latron's Incarnon alt-fire. Land headshots to charge.
Evolution 2
Riddled Target
Increases damage by +48.
On Puncture status effect: +25% multishot for 8s. Stacks 4x times.
Reified Bane
Increases damage by +48.
With sprint speed at 1.2 or higher: +30% direct damage per status type affecting the target.
Evolution 3
Marksman's Hand
-60% weapon recoil.
Extended Volley
Increase magazine capacity by +15.
Does not affect Incarnon Form.
Marksman's Focus
-30% zoom.
Evolution 4
Flensing Spikes
On Puncture status effect: remove 20% of the target's armor.
Deadhead
+100% to headshot multiplier.
Critical Parallel
Increase critical chance by +30%.
Increase critical damage by +0.6x.
Furis Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Furis' Incarnon alt-fire. Reach x5 combo multiplier to charge.
Evolution 2
Haven Foray
Increase damage by +28.
With overshields: increase damage by +30
Stormburst
Increase damage by +28.
On hit with Electricity: +40% multishot. Stacks 3x times.
Evolution 3
Practiced Grip
+50% accuracy.
Extended Volley
Increases magazine capacity by +25.
Does not affect Incarnon Form.
Executioner's Fortune
On headshot: 10% chance for instant reload.
Evolution 4
Headcracker
On headshot: +5% fire rate for 2s. Stacks 10x times.
Prelude of Might
With critical chance below 40%: Increase critical damage by +3x.
Elemental Balance
Increase status chance by +28%.
Furax Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Furax's Incarnon Form. Reach x6 combo multiplier to charge.
Evolution 2
Swordsman's Flourish
Increase damage by +110.
With only a melee weapon equipped: +100% combo count chance.
Kill Joy
Increase damage by +90.
+10% attack speed per enemy within 6m. Stacks 5x times.
Evolution 3
Moonrise Velocity
+1 Range.
Overhand
Heavy attack efficiency is set to 20%.
Standoff
Combo timer pauses when the weapon is holstered.
Evolution 4
Flashing Bleed
Impact procs have a 40% chance to inflict Slash status.
Kinetic Killer
Increase critical damage to 4x on slide attacks
Absolute Dominion
Increase status chance by +24%.
Strun Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Strun's Incarnon alt-fire. Land headshots to charge.
Evolution 2
Tenno Targeting
Increase damage by +54.
With channeled ability active: +4 punch-through
Blazing Barrel
Increase damage by +54.
On fire: +5% multishot. Stacks 5x times.
Evolution 3
Rapid Reinforcement
+60% reload speed.
Galvanic Reload
On hitting a target affected by Electricity: 40% chance to restore 1 round to the magazine.
This spare round is pulled from your ammo reserves. Does not affect Incarnon Form.
Swift Deliverance
+30% projectile speed.
Evolution 4
Elemental Balance
Increase status chance by 11%.
Commodore's Fortune
Increase critical chance by 16%.
Brutal Edge
Increase critical chance by +4%.
Increase status chance by +4%.
This set includes Incarnon Genesis Adapters for the Lex, Magistar, Boltor, Bronco, and the Ceramic Dagger. Syndicate and Prime variants are compatible with Incarnon Adapters, although their evolution passives might be weaker.
Values are listed for the weapon's base variant. Any stats that modify base damage, critical chance, critical damage, or status chance affect the weapon's base stats. Base modifiers are affected by weapon mods and buffs.
Week 3 Incarnon Modes
Weapon Family
Incarnon Effect
Maximum Charge
Lex
Releases a wide projectile (similar to the Catchmoon) that deals massive damage with a guaranteed Impact proc. Gains base Radiation damage.
20 Shots
Magistar
+100% Melee Damage, +30 Initial Combo, +50% Heavy Attack Wind Up Speed, +10% Sprint Speed, and +10% to Bullet Jump.
180 Seconds
Boltor
Fires triple the bolts, effectively turning into a shotgun with enough multishot. Greatly increased critical stats.
160 Shots
Bronco
Pellets ricochet to a nearby target. Features 24% critical chance and 25.7% status chance.
20 Shots
Ceramic Dagger
Heavy attacks release two projectiles that explode when near enemies. +100% Melee Damage, +25% Sprint Speed, and +25% to Bullet Jump
180 Seconds
Specific Incarnon evolution upgrades can all be found below. All values listed are for the weapon's base variant.
Lex Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Lex's Incarnon alt-fire. Land headshots to charge.
Evolution 2
Hoplite Virtue
Increase damage by +80
On shield break: increase damage by +80 for 8s.
Trusty Sidearm
Increase damage by +80
With channeled ability active: +60% ammo efficiency.
Evolution 3
Lex Talionis
On headshot: -20% recoil and +20% accuracy for 4s. Stacks 4x times.
Extended Volley
Increases magazine capacity by +10.
Does not affect Incarnon Form.
Ready Retaliation
On reload from empty: +100% reload speed.
Evolution 4
Executioner's Dawn
On equip: +100% headshot damage for 4s.
Elemental Balance
Increase status chance by +40%.
Critical Parallel
Increase critical chance by +20%.
Magistar Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Magistar's Incarnon Form. Reach x6 combo multiplier to charge.
Evolution 2
Crushing Verdict
Increase damage by +100
With channeled ability active: increase fall off by 100%.*
Edge of Justice
Increase damage by +100
With only a melee weapon equipped: +40% attack speed.
Evolution 3
Seismic Slam
+100% slam radius
Orokin Reach
+1.4 Range
Swift Break
+30% heavy attack wind up speed
Evolution 4
Flashing Bleed
Impact procs have a 50% chance to inflict Slash status.
Subtle Force
Increase critical chance by +8%.
Increase status chance by 8%.
Critical Parallel
Increase critical chance by +16%.
*Refers to damage falloff from slam attacks.
Boltor Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Boltor's Incarnon Form. Land headshots to charge.
Evolution 2
Hunter's Mantra
Increase damage by +18
With channeled ability active: +4 punch-through, +40% accuracy.
Crimson Overture
Increase damage by +18
On kill: increase damage by +2 and ammo efficiency by +20% for 5s. Stacks 4x times.
Evolution 3
Swift Deliverance
+60% projectile speed.
Extended Volley
Increase magazine capacity by +20.
Does not affect Incarnon Form.
Rapid Reinforcement
+60% reload speed.
Evolution 4
Elemental Balance
Increase status chance by +20%.
Survivor's Edge
Increase critical chance by +8%.
Increase status chance by 8%.
Commodore's Fortune
Increase critical chance by +12%.
Bronco Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Bronco's Incarnon alt-fire. Land headshots to charge.
Evolution 2
Speeding Bullet
Increase damage by +36
With sprint speed 1.2 or higher: +60% projectile speed.
Infused Shots
Increase damage by +36
On 50 Energy spent: Increase damage by +10 for 10s. Stacks 4x times.
Evolution 3
Kinetic Battle
-50% weapon recoil
Practiced Grip
+30% accuracy
Extended Volley
Increase magazine capacity by +2
Does not affect Incarnon Form.
Evolution 4
Enough for Everyone
+80% ammo efficiency when 6+ enemies are within 6m.
Commodore's Fortune
Increase critical chance by +20%.
Rain of Lead
+2 multishot (base projectiles)
The Bronco's Incarnon alt-fire features the same gimmick as the Lato. As such, the Bronco's ricocheting pellets are affected by punch-through, giving this weapon pseudo-AoE clear with some investment. Ricocheting pellets can also trigger the Dizzying Rounds augment mod from Nightwave: Series 3.
Ceramic Dagger Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Ceramic Dagger's Incarnon Form. Reach x6 combo multiplier to charge.
Evolution 2
Gun and Blade
Increase damage by +100.
On primary kill: +1 initial combo. Stacks 100x times.
Breacher's Opportunity
Increase damage by +120.
On shield break: Increase damage by +80 damage for 8s.
Evolution 3
Orokin Reach
+1 Range.
Adept Reflexes
+20 initial combo.
Rogue Readiness
On kill: 40% chance to instantly reload your primary and secondary weapons.
Evolution 4
Red Right Hand
On first attack with primary equipped: Increase critical damage by +2x.
Absolute Dominion
Increase status chance by +30%.
Absolute Valor
Increase critical chance by +30%.
It's worth noting that the sources of initial combo on the Ceramic Dagger's evolutions are additive. With Gun and Blade paired with Adept Reflexes, the Ceramic Dagger will have 120 base combo, allowing you to trigger the weapon's Incarnon Form at any time. You can push this further by using the Corrupt Charge mod or Riven mods with initial combo modifiers.
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This set includes Incarnon Genesis Adapters for the Torid, Dual Toxocyst, Dual Ichor, Miter, and Atomos. Since these weapons don't have any variants, you'll only have base variants to install these adapters onto.
Values are listed for the weapon's base variant. Any stats that modify base damage, critical chance, critical damage, or status chance affect the weapon's base stats. Base modifiers are affected by weapon mods and buffs.
Week 4 Incarnon Modes
Weapon Family
Incarnon Effect
Maximum Charge
Torid
Becomes a beam weapon that deals pure Toxin damage. Chains between five targets on hit. Gains substantially higher critical and status chance.
102 Shots
Dual Toxocyst
Becomes full-auto and gains critical chance, critical damage, and status chance. Shots chain to a nearby target.
Frenzy buff still works in Incarnon Form but does not give infinite ammo.
270 Shots
Dual Ichor
Melee kills spawn Toxin clouds. +100% Melee Damage, +20% Sprint Speed, and +10% to Bullet Jump
180 Seconds
Miter
Becomes full-auto and gains higher critical stats and status chance. Sawblades track targets and ricochet up to five times, exploding on contact.
20 Shots
Atomos
Becomes semi-auto, morphing into an RPG. Fires projectiles that explode on contact, dealing Blast damage.
21 Shots
Specific Incarnon evolution upgrades can be found below.
Torid Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Torid's Incarnon alt-fire. Land direct impacts to charge.
Evolution 2
Final Fusillade
Increase damage by +51.
+3 Multishot on last shot in magazine.
Plentiful Mayhem
Increase damage by +31.
Multishot consumes ammo directly from capacity and increases damage by +60%.
Evolution 3
Swift Deliverance
+50% projectile speed
Renewed Horror
Reload from empty: lingering damage field duration lasts for 20 seconds on first shot.
Extended Volley
Increase magazine capacity by +9.
Has no effect in Incarnon Form.
Evolution 4
Commodore's Fortune
Increase critical chance by +20%.
Survivor's Edge
Increase critical chance by +15%.
Increase status chance by 15%.
Elemental Balance
Increase status chance by +34%.
Unlike most Incarnon weapons, the Torid only requires direct impacts with each shot to charge its Incarnon alt-fire. You do not need to land headshots. The weapon's alt-fire morphs it into a Toxin version of the Amprex, releasing a beam that chains to nearby targets. The beam has a 50m range at base, and the chain beam can hit up to five targets simultaneously. The chain distance seems to be the same as the Kuva Nukor at 9m. Despite gaining beam weapon properties, you cannot equip beam weapon mods on this weapon.
Dual Toxocyst Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Dual Toxocyst's Incarnon alt-fire. Land headshots to charge.
Evolution 2
Carnage Reign
Increase damage by +60.
+33% direct damage per status type affecting the target.
Fevered Frenzy
Increase damage by +50.
On ability cast: +5% multishot. Stacks 20x times.
Evolution 3
Ready Retaliation
On reload from empty: +100% reload speed.
Evolved Autoloader
+50% magazine reloaded per second while holstered.
Does nothing in Incarnon Form.
Marksman's Hand
-50% weapon recoil.
Evolution 4
Commodores' Fortune
Increase critical chance by +20%.
Neurotoxin
On headshot: gain +70% Toxin damage for 3s.
Ripper Rounds
On kill: +3 punch through for 7s.
The Dual Toxocyst turns into a full-auto weapon in Incarnon Form, featuring much higher critical damage and status chance. Bullets in this form will ricochet to a nearby target, similar to the Lato and Bronco Incarnon Forms. Landing a headshot will still trigger Frenzy, granting a substantial fire rate buff and added Toxin damage for three seconds. Unlike its default form, Frenzy does not grant infinite ammo while in Incarnon Form.
Dual Ichor Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Dual Ichor's Incarnon Form. Reach x6 combo multiplier to charge.
Evolution 2
Alchemist's Wrath
Increase damage by +90.
Gain +5 combo count on hitting targets affected by Toxin status.
Ronin's Rush
Increase damage by +90.
On striking targets with final move of neutral combo: +30% attack speed for 33s.
Evolution 3
Orokin Reach
+0.6 range.
Resolute Force
+7s combo duration.
Swift Break
+100% heavy attack wind up speed.
Evolution 4
Absolute Valor
Increase status chance by +34%.
Poison Parasite
On killing an enemy with 3+ Toxin status: +33% Heal rate/s for 9s.
Universal Readiness
Collecting ammo grants 5 melee combo count.
While in Incarnon Form, melee kills will spawn Toxin clouds that inflict Toxin status to any targets caught inside. The damage of the cloud itself is incredibly weak and not worth building around. This cloud inflicts Toxin regardless of your mod configuration.
Miter Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Miter's Incarnon alt-fire. Land headshots to charge.
Evolution 2
Swift Sawblades
Increase damage by +77.
With channeled ability active: +70% fire rate.
Plentiful Mayhem
Increase damage by +57.
Multishot consumes ammo directly from capacity and increases damage by +20%.
Evolution 3
Swift Deliverance
+50% projectile speed.
Ready Retaliation
On reload from empty: +100% reload speed.
Mercenary Chamber
Increase ammo capacity to 160.
Does nothing in Incarnon Form.
Evolution 4
Sawblade Storm
Hold charged shot for 1 second to increase AoE.
Commodore's Fortune
Increase critical chance by +22%.
Critical Parallel
Increase critical chance by +12%.
Increase status chance by +12%.
The Miter's Incarnon Form morphs it into a full-auto weapon. Sawblades now ricochet up to five times and explode every time they make contact with a surface or enemy, dealing pure Heat damage in a small radius. Sawblades also gain honing capabilities and will attempt to hit targets with each ricochet when possible.
Atomos Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Atomos' Incarnon alt-fire. Land headshots to charge.
Evolution 2
Paladin Virtue
Increase damage by +24.
With Energy max over 700: increase critical damage by +1x.
Hoplite Virtue
Increase damage by +24.
On shield break: increase damage by +30 for 8s.
Evolution 3
Moonrise Velocity
+7 beam length.
Mercenary Chamber
Increase ammo capacity to 560.
Resonant Restore
On reload from empty: increase magazine capacity by +5. Stacks 7x times.
Does nothing in Incarnon Form.
Evolution 4
Elemental Balance
Increase status chance by +20%.
Commodore's Fortune
Increase critical chance by +19%.
Survivor's Edge
Increase critical chance by +10%.
Increase status chance by +10%.
The Atomos effectively morphs into the Kuva Ogris with its Incarnon Form, releasing unguided rockets that explode on contact for massive damage. These rockets do not chain between targets. This explosion deals Blast damage, and direct impacts can inflict Impact status.
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This set includes Incarnon Genesis Adapters for the Ack & Brunt, Soma, Vasto, Nami Solo, and the Burston. Prime variants are compatible with Incarnon Adapters, although their evolution passives might be weaker.
Values are listed for the weapon's base variant. Any stats that modify base damage, critical chance, critical damage, or status chance affect the weapon's base stats. Base modifiers are affected by weapon mods and buffs.
Week 5 Incarnon Modes
Weapon Family
Incarnon Effect
Maximum Charge
Ack & Brunt
Aerial attacks release energy projectiles. +100% Melee Damage, +20% Sprint Speed, and +20% to Bullet Jump.
180 Seconds
Soma
Turns into a full-auto shotgun, firing 8 pellets per shot. Lowered critical chance, higher base and critical damage.
200 Shots
Vasto
Fan the hammer in six-round bursts, dealing 420 damage per burst. Greatly improved critical stats.
24 Shots
Nami Solo
+3 Range, +100% Melee Damage, +20% Sprint Speed, and +20% to Bullet Jump.
180 Seconds
Burston
Becomes full-auto, firing explosive bullets. Damage is reduced and converted to pure Heat. Greatly improved critical stats.
600 Shots
Specific Incarnon evolution upgrades can be found below. Listed values are for a weapon's base variant.
Ack & Brunt Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Ack & Brunt's Incarnon Form. Reach x6 combo multiplier to charge.
Evolution 2
Templar's Wrath
Increase damage by +150.
With armor over 450: +70% heavy attack efficiency
Shieldmaiden's Rush
Increase damage by +150.
On shield break: +300% combo count chance while blocking for 11s.
Evolution 3
Orokin Reach
+0.7 range
Abiding Hold
Combo timer pauses while the weapon is holstered
Swift Break
+70% heavy attack wind-up speed
Evolution 4
Rogue Readiness
On kill: 50% chance to auto-reload Primary and Secondary weapons.
Absolute Valor
Increase critical chance by +17%.
Versatile Creed
Increase critical chance by +9%.
Increase status chance by +9%.
Soma Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Soma's Incarnon Form. Land headshots to charge.
Evolution 2
Fortress Salvo
Increase damage by +12.
With armor over 450: +4 punch through
Fortifying Bloodshed
Increase damage by +10.
On bleed kill: +100 shields. Can grant overshields.
Evolution 3
Kinetic Battle
-50% weapon recoil
Practiced Grip
+50% accuracy
Rapid Reinforcement
+50% reload speed
Evolution 4
Fresh Havoc
On reload from empty: increase damage by +4. Stacks 3x times.
Elemental Balance
Increase base status chance to 24%.
Incarnon Form's pellets have 2.5% base status chance.
Zeroed In
Increase critical damage by +0.4x.
The Soma's Incarnon form morphs it into a full-auto shotgun with a tight pellet spread. It greatly reduces its critical chance, however, so additive critical sources are highly recommended. The Incarnon Form does not work with the Hata-Satya augment from Deimos, although DE has confirmed this is a bug and will be fixed in a future update.
Strangely, the Elemental Balance evolution sets the gun's base status rather than adding a flat number. The Soma Prime's value is also higher at 24% base status chance, upped from the base Soma's evolution of 20%. This is most likely a bug.
Vasto Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Vasto's Incarnon Form. Land headshots to charge.
Evolution 2
Lone Gun
Increase damage by +66.
With no Primary equipped: increase damage by +40 and magazine size by +14.
Mag size does not affect Incarnon Form.
Deathtrap Trigger
Increase damage by +66.
On equip from Primary: gain +30% critical chance and 2.2x critical multiplier for 3s.
Evolution 3
Extended Volley
Increase magazine capacity by +6.
Does not affect Incarnon Form.
Marksman's Hand
-50% weapon recoil
Awakened Readiness
+20% magazine reloaded per second while holstered.
Does not affect Incarnon Form.
Evolution 4
Commodore's Fortune
Increase critical chance by +16%.
Survivor's Edge
Increase critical chance by +10%.
Increase status chance by +10%.
Reaper's Plenty
On headshot: gain +100% ammo efficiency for 2s.
Does not affect Incarnon Form.
The Vasto's Incarnon Form greatly buffs the weapon's critical stats and turns it into a six-round burst weapon, fanning the hammer with each shot. Since it has 24 shots, you effectively get four shots with the weapon while it's in Incarnon Form. This form deals tremendous damage when paired with Deathtrap Trigger.
Nami Solo Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Nami Solo's Incarnon Form. Reach x6 combo multiplier to charge.
Evolution 2
Brigand's Frenzy
Increase damage by +80.
On equip: +30% attack speed for 4s.
Master's Flourish
Increase damage by +80.
On finisher: +20% HP regeneration per second for 10s.
Evolution 3
Lone Blade
With only a melee weapon equipped: Slam attacks have +60% fall off distance.
Swift Break
+50% heavy attack wind-up speed.
Resolute Force
+6s combo duration.
Evolution 4
Absolute Valor
Increase critical chance by +21%.
Versatile Creed
Increase critical chance by +14%.
Increase status chance by +14%.
Absolute Dominion
Increase status chance by +30%.
Burston Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Burston's Incarnon Form. Land headshots to charge.
Evolution 2
Forceful Finality
Increase damage by +42. +5 base multishot on first magazine burst.
Multishot bonus does not affect Incarnon Form.
Fortress Salvo
Increase damage by +42.
With armor over 450: +2 punch through
Evolution 3
Extended Volley
Increase magazine capacity by +21.
Does not affect Incarnon Form.
Ready Retaliation
On reload from empty: +100% reload speed.
Kinetic Battle
-50% weapon recoil.
Evolution 4
Reaver's Rapture
On full burst hit: +20% damage, resets on reload.
Caps at +100% damage. Additive with base damage mods.
Absolute Valor
Increase critical chance by +22%.
Fatal Affliction
+40% direct damage per status type affecting the target.
The Burston effectively turns into an explosive minigun with its Incarnon Form, firing at a blistering 20 rounds per second. Its base damage is converted into pure Heat, featuring much higher critical stats. Any evolutions that impact the Burston's burst-fire mode does not apply to the Incarnon Form. The Burston Prime's Gilded Truth augment works with the Incarnon Form.
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This set includes Incarnon Genesis Adapters for the Zylok, Sibear, Dread, Despair, and Hate. No variants of these weapons exist. Dread, Despair, and Hate may be obtained as a random drop from the Stalker or the 'What Stalker?' store bundle.
Values are listed for the weapon's base variant. Any stats that modify base damage, critical chance, critical damage, or status chance affect the weapon's base stats. Base modifiers are affected by weapon mods and buffs.
Week 6 Incarnon Modes
Weapon Family
Incarnon Effect
Maximum Charge
Zylok
Becomes a charged weapon, releasing an explosive shot that deals primarily Heat damage. Improved critical and status stats.
12 Shots
Sibear
+100% Melee Damage, +50% Heavy Attack Wind-Up Speed, +10% Sprint Speed, and +10% to Bullet Jump.
180 Seconds
Dread
Significantly increased arrow size and critical damage. Gains base Heat damage. Improved critical multiplier.
20 Arrows
Despair
Knives imbed into the target before exploding, dealing Heat damage.
20 Knives
Hate
Light attacks release a projectile that explodes when near enemies.
+100% Melee Damage, +20% Sprint Speed, and +20% to Bullet Jump.
180 Seconds
Specific Incarnon evolution upgrades can be found below.
Zylok Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Zylok's Incarnon alt-fire. Land headshots to charge.
Evolution 2
Precision's Payoff
Increase damage by +76.
On burst headshots: increase damage by +20. Stacks 3x times.
Mauler's Magazine
Increase damage by +76.
On reload from empty: increase critical damage by +1x. Stacks 2x times.
Evolution 3
Extended Volley
Increase magazine capacity by +12.
Does not affect Incarnon Form.
Rapid Reinforcement
+50% reload speed.
Void's Guidance
+60% accuracy, -60% weapon recoil.
Evolution 4
Survivor's Edge
Increase critical chance by +20%.
Increase status chance by +20%.
Commodore's Fortune
Increase critical chance by +32%.
Fatal Affliction
+40% direct damage per status type affecting the target.
The Zylok's Incarnon Form turns it into a charged beam weapon, similar to the Opticor or the Batticor's alt-fire. This charged state deals solid base damage with good critical stats, but it features a massive 60% damage falloff with its AoE blast. It is highly recommended to aim for the head with this weapon, even in Incarnon Form. The Eximus Advantage augment does work on the Zylok's Incarnon Form.
Sibear Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Sibear's Incarnon Form. Reach x6 combo multiplier to charge.
Evolution 2
Master's Shatter
Increase damage by +20.
On hitting a target affected by Cold status: gain +10 combo count.
Thane's Wrath
Increase damage by +20.
With armor over 450: increase damage by +40.
Evolution 3
Orokin Reach
+1 range.
Kinetic Harmony
+60% heavy attack wind-up speed.
Resolute Force
+6s combo duration.
Evolution 4
Mounting Avalanche
On killing enemy with 3+ Cold status: +15 initial combo for 10s. Stacks 4x times.
Absolute Valor
Increase critical chance by +25%.
Red Right Hand
On first attack with Primary equipped: increase critical damage by +2.0x.
Dread Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Dread's Incarnon alt-fire. Land headshots to charge.
Evolution 2
Hitman's Opportunity
Increase damage by +70.
Increase damage by +100% if enemy has less than half HP.
Coup De Grace
Increase damage by +50.
On hit: gain +10 damage and +10% fire rate. Stacks 5x times. Resets on missed shot.
Evolution 3
Swift Deliverance
+30% projectile speed.
Marksman's Focus
-30% zoom.
Hitman's Hoard
Increase ammo capacity to 144.
Evolution 4
Survivor's Edge
Increase critical chance by +10%.
Increase status chance by +10%.
Elemental Balance
Increase status chance by +24%.
Zeroed In
Increase critical damage by +1.0x.
The Dread's Incarnon Form behaves the same as the Paris' Incarnon Form. Your arrows become much larger, gain base Heat damage, and deal higher critical damage.
Despair Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Despair's Incarnon alt-fire. Land headshots to charge.
Evolution 2
Fatal Affliction
Increase damage by +50.
+40% direct damage per status type affecting the target.
Stalker's Vendetta
Increase damage by +60.
With Dread and Hate equipped: multishot consumes ammo directly from capacity and increases damage by +100%. +30% multishot.
Evolution 3
Marksman's Focus
-30% zoom.
Swift Deliverance
+50% projectile speed.
Rapid Reinforcement
+100% reload speed.
Evolution 4
Elemental Balance
Increase status chance by +24%.
Survivor's Edge
Increase critical chance by +12%.
Increase status chance by +12%.
Critical Parallel
Increase critical chance by +18%.
Increase critical damage by +0.4x.
The Despair's Incarnon Form gives each knife an AoE explosion that occurs roughly half a second after it impacts a surface, dealing Heat damage over a 5m radius. This AoE radius can be increased through Fulmination and its Primed variant. Unlike the Kunai Incarnon Form, Despair's alt-fire state does not feature any auto-aim or tracking functionality.
Hate Incarnon Upgrades
Evolution 1
Incarnon Form
Unlocks the Hate's Incarnon Form. Reach x6 combo multiplier to charge.
Evolution 2
Swordman's Flourish
Increase damage by +30.
With only Hate equipped: +100% combo count chance.
Stalker's Legacy
Increase damage by +30.
With Dread and Despair equipped: +30 initial combo.
Evolution 3
Orokin Reach
+0.8 range.
Swift Break
+60% heavy attack wind up speed.
Resolute Force
+10s combo duration.
Evolution 4
Absolute Valor
Increase critical chance by +10%.
Absolute Dominion
Increase status chance by +20%.
Subtle Force
Increase critical chance by +6%.
Increase status chance by +10%.
Hate's Incarnon Form buffs all light attacks with an added projectile, behaving identically to the Ceramic Dagger's Incarnon Form.
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Charles Burgar is an expert on all things tech and gaming. Graduating from Pikes Peak Community College in 2018 with an Associate of Science, Charles has spent his time dissecting popular video games, movies, and technology. With an understanding of games for as long as he can remember, Charles has a large interest in understanding what makes things fun. He is currently a Freelance writer for TheGamer and Game Rant.
Warframe's THEGAMER VIDEO OF THE DAY SCROLL TO CONTINUE WITH CONTENT Updated May 29, 2023, by Charles Burgar: An Incarnon Genesis Adapter is a unique reward type that infuses a weapon with Incarnon abilities, granting it a new alt-fire and skill tree. Incarnon Genesis Adapters may only be applied to weapons that match the listed family name. Return to Quick Links Incarnon Genesis Adapters are obtained by completing Duviri's Circuit game type on Steel Path difficulty. The more missions you complete in the Circuit that week, the more progress you'll make. Available Incarnon options and your Circuit reward track reset every Sunday at 0:00 UTC. Incarnon Adapters may be installed by speaking to Cavalero aboard the Zariman. Evolution I: Evolution II: Evolution III: Evolution IV: Return to Quick Links These are released in groups of five each week, totaling six different sets of Incarnon Adapters. Return to Quick Links Braton, Lato, Skana, Paris, and Kunai. Braton Lato Skana Paris Kunai Incarnon Form Daring Reverie Munitions Grit Mercenary Chamber Void's Guidance Gunsmoke Pick Up Critical Parallel Prelude Of Might Survivor's Edge Incarnon Form Haven Foray Reified Bane Void's Guidance Marksman's Gain Exact Penance Survivor's Edge Deathtrap Trigger Carnage Reign Incarnon Form Guardian's Promise Wartime Nerve Orokin Reach Resolute Force Swift Break Survivor's Edge Elemental Excess Absolute Valor Incarnon Form Deadly Rage Guardian's Might Ardent Trigger Marksman's Focus Swift Deliverance Vicious Promise Elemental Balance Striking Succession Incarnon Form Swift Conclusion Sage's Resolve Swift Deliverance Extended Volley Rapid Reinforcement Deathtrap Trigger Accelerating Volley Survivor's Edge Bo, Latron, Furis, Furax, and Strun. Bo Latron Furis Furax Strun Incarnon Form Stalwart Oak Swordsman's Flourish Orokin Reach Overhand Swordsman's Celerity Flashing Bleed Subtle Force Absolute Dominion Incarnon Form Riddled Target Reified Bane Marksman's Hand Extended Volley Marksman's Focus Flensing Spikes Deadhead Critical Parallel Incarnon Form Haven Foray Stormburst Practiced Grip Extended Volley Executioner's Fortune Headcracker Prelude of Might Elemental Balance Incarnon Form Swordsman's Flourish Kill Joy Moonrise Velocity Overhand Standoff Flashing Bleed Kinetic Killer Absolute Dominion Incarnon Form Tenno Targeting Blazing Barrel Rapid Reinforcement Galvanic Reload Swift Deliverance Elemental Balance Commodore's Fortune Brutal Edge Lex, Magistar, Boltor, Bronco, and the Ceramic Dagger. Lex Magistar Boltor Bronco Ceramic Dagger Incarnon Form Hoplite Virtue Trusty Sidearm Lex Talionis Extended Volley Ready Retaliation Executioner's Dawn Elemental Balance Critical Parallel Incarnon Form Crushing Verdict Edge of Justice Seismic Slam Orokin Reach Swift Break Flashing Bleed Subtle Force Critical Parallel Incarnon Form Hunter's Mantra Crimson Overture Swift Deliverance Extended Volley Rapid Reinforcement Elemental Balance Survivor's Edge Commodore's Fortune Incarnon Form Speeding Bullet Infused Shots Kinetic Battle Practiced Grip Extended Volley Enough for Everyone Commodore's Fortune Rain of Lead Incarnon Form Gun and Blade Breacher's Opportunity Orokin Reach Adept Reflexes Rogue Readiness Red Right Hand Absolute Dominion Absolute Valor Return to Quick Links Torid, Dual Toxocyst, Dual Ichor, Miter, and Atomos. Torid Dual Toxocyst Dual Ichor Miter Atomos Incarnon Form Final Fusillade Plentiful Mayhem Swift Deliverance Renewed Horror Extended Volley Commodore's Fortune Survivor's Edge Elemental Balance You do not need to land headshots. Incarnon Form Carnage Reign Fevered Frenzy Ready Retaliation Evolved Autoloader Marksman's Hand Commodores' Fortune Neurotoxin Ripper Rounds not Incarnon Form Alchemist's Wrath Ronin's Rush Orokin Reach Resolute Force Swift Break Absolute Valor Poison Parasite Universal Readiness Incarnon Form Swift Sawblades Plentiful Mayhem Swift Deliverance Ready Retaliation Mercenary Chamber Sawblade Storm Commodore's Fortune Critical Parallel Incarnon Form Paladin Virtue Hoplite Virtue Moonrise Velocity Mercenary Chamber Resonant Restore Elemental Balance Commodore's Fortune Survivor's Edge not Return to Quick Links Ack & Brunt, Soma, Vasto, Nami Solo, and the Burston. Ack & Brunt Soma Vasto Nami Solo Burston Incarnon Form Templar's Wrath Shieldmaiden's Rush Orokin Reach Abiding Hold Swift Break Rogue Readiness Absolute Valor Versatile Creed Incarnon Form Fortress Salvo Fortifying Bloodshed Kinetic Battle Practiced Grip Rapid Reinforcement Fresh Havoc Elemental Balance Zeroed In The Incarnon Form does not work with the Hata-Satya augment from Deimos Incarnon Form Lone Gun Deathtrap Trigger Extended Volley Marksman's Hand Awakened Readiness Commodore's Fortune Survivor's Edge Reaper's Plenty Incarnon Form Brigand's Frenzy Master's Flourish Lone Blade Swift Break Resolute Force Absolute Valor Versatile Creed Absolute Dominion Incarnon Form Forceful Finality Fortress Salvo Extended Volley Ready Retaliation Kinetic Battle Reaver's Rapture Absolute Valor Fatal Affliction not The Burston Prime's Gilded Truth augment works with the Incarnon Form. Return to Quick Links Zylok, Sibear, Dread, Despair, and Hate. Zylok Sibear Dread Despair Hate Incarnon Form Precision's Payoff Mauler's Magazine Extended Volley Rapid Reinforcement Void's Guidance Survivor's Edge Commodore's Fortune Fatal Affliction The Eximus Advantage augment does work on the Zylok's Incarnon Form. Incarnon Form Master's Shatter Thane's Wrath Orokin Reach Kinetic Harmony Resolute Force Mounting Avalanche Absolute Valor Red Right Hand Incarnon Form Hitman's Opportunity Coup De Grace Swift Deliverance Marksman's Focus Hitman's Hoard Survivor's Edge Elemental Balance Zeroed In Incarnon Form Fatal Affliction Stalker's Vendetta Marksman's Focus Swift Deliverance Rapid Reinforcement Elemental Balance Survivor's Edge Critical Parallel Incarnon Form Swordman's Flourish Stalker's Legacy Orokin Reach Swift Break Resolute Force Absolute Valor Absolute Dominion Subtle Force Return to Quick Links